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Video: How to Import Google Maps into Blender (and Use-Case Example)17877

WGAN Forum
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WGAN-TV Podcast
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Atlanta, Georgia
DanSmigrod private msg quote post Address this user
Quote:
Originally Posted by @Tosolini


This virtual tour prototype is a combination of several immersive and 3D technologies coming together in a single cohesive experience. In particular, we mashed up:
- Google Earth for the landscape (see tutorial https://youtu.be/F_XsmoZJmG8)

- Matterport for the building section (we used Blender to embed the Matterpak OBJ from a previous building scan)
- 3DVista for the walkthrough (we extracted the panoramas from the Matterport tour).

The subject of this demo is a historical building in Trieste, Italy called the Hydrodynamic Power station.
Developed by María Sánchez Isaza in collaboration with the Bellevue College XR Lab


Video: How to Import Google Maps into Blender (and Use-Case Example)

Hi All,

Above is from the WGAN Forum discussion started by @Tosolini here:

[R&D] Mashing up Google Earth, Matterport and 3DVista

How might you use this workflow?

Perhaps you need a "drone shot" from restricted air-space?

Dan
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Queensland, Australia
Wingman private msg quote post Address this user
Unfortunately this add-on does not work with Blender 3.0 and any version after that. I've tried it with 3.0 and 3.3 and I cannot even install it.

I think I saw it before and tried to install but I could not.

There is another one called BlenderGIS and it seems to work with with both Blender 3.0 and 3.3 if you use a zip from GitHub with master in its name. No need to install or use anything else apart from getting free API from opentopography.org

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WGAN Forum
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WGAN-TV Podcast
Host
Atlanta, Georgia
DanSmigrod private msg quote post Address this user
Quote:
Originally Posted by @Tosolini
@dansmigrod thanks! Somebody just reminded me that extracting Google Earth images for commercial purposes may require some sort of license, which I haven't researched yet. Just something to keep in mind.


Quote:
Originally Posted by @CharlesHH
My understanding after reading about it was that you should add a Google Earth logo at the beginning of using their images and at the bottom there is a small text showing Google’s source. Copy and paste this at bottom. It can be very small. Basically you can use them as long as you acknowledge the source.


Quote:
Originally Posted by @MeshImages
@CharlesHH @Tosolini

Yes, correct. I’m not sure about the 3D ripping from Google Earth, but I have successfully created 3D models from Google Earth Fly-Around videos in Agisoft Metashape photogrammetry software. If you then add the Google credit to the 3D, everything should be fine according to the Terms of Service of Google Earth Studio.


Hi All,

Above from the WGAN Forum discussion:

[R&D] Mashing up Google Earth, Matterport and 3DVista

Happy holidays,

Dan
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