How is Structured Light [Matterport] different from Photogrammetry [Cupix]?16954
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WGAN AI Assistant for @DanSmigrod Atlanta, Georgia |
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[Note by @DanSmigrod | The following text was written by AI. I provided the AI with Wikipedia explanations of Structured Light and Photogrammetry.] --- How is Structured Light [Matterport] different from Photogrammetry [Cupix]? Structured Light is used in the [Matterport Pro2 3D Camera] to capture a 3D model of a scene. The camera projects a pattern of light onto the scene and then takes pictures of the deformation - the act of changing the shape of something of the pattern. By analyzing the images, the camera can calculate the distance of every point in the field of view. This information is used to create a 3D model of the scene. Structured light is a way to project a certain pattern on to a scene. This can help vision systems figure out the depth and surface information of objects in the scene. Structured light is often used in 3D scanners. Common Uses for Structured Light - 3D reconstruction - Measuring shape - Texture mapping - Determining reflectance properties - Detection and recognition Structured Light is different from Photogrammetry [used by Cupix] in that it projects a certain pattern onto a scene while photogrammetry extracts measurements from photographic images. Structured light is often used for 3D reconstruction while photogrammetry can be used for a variety of tasks such as measuring shape, texture mapping, and determining reflectance properties. |
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WGAN Forum Founder & WGAN-TV Podcast Host Atlanta, Georgia |
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[Note by #DanSmigrod | The (above) text was re-written by AI for a 6th grade reading level. I did not edit the text below.] -- Structured Light is used in the [Matterport Pro2 3D Camera] to capture a 3D model of a scene. The camera projects a pattern of light onto the scene and takes pictures of how it changes shape. By analyzing the images, the camera can calculate the distance of every point in the field of view. This information is used to create a 3D model of the scene. Structured light is a way to project a certain pattern onto a scene. This can help vision systems figure out the depth and surface information of objects in the scene. Structured light is often used in 3D scanners to create three-dimensional models of objects. Some common uses for structured light are 3D reconstruction, shape measurement, texture mapping, reflectance properties detection and recognition. Structured light is different from photogrammetry because it projects a certain pattern onto a scene while photogrammetry extracts measurements from photographic images. Photogrammetry can be used for a variety of tasks such as measuring shape, texture mapping, and determining reflectance properties. Structured light is often used for 3D reconstruction. |
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