Matterport+Samsung Gear VR powered by Oculus101
Pjhenville private msg quote post Address this user | ||
I think VR is the future for Matterpot, It's a Darwinian view of things evolving. I just don't believe it has a future as it stands with out VR being in the forfront of its development and marketing strategy, it's the most exiting area for tommorows home entartainment and media markets,it certainly has the wow!! factor to get the attention of a wider audience. Augmented reality along with VR is close to becoming available to the masses and proves to be a very exiting area for future applications. There's going to be a huge surge in interest over the next couple of years, Matterport are well placed to develop there name in VR. |
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Post 26 IP flag post |
Pjhenville private msg quote post Address this user | ||
Matterports future with VR? Is There going to be any advantage using their hardware in the future and whats Being developed witin the company to remain interesting for profesionals? | ||
Post 27 IP flag post |
GarySnyder private msg quote post Address this user | ||
The only current advantage is Matterport makes capturing and producing immersive VR tours very easy. That's not to say that another camera will not come along and do the same thing. As we all know technology is constantly changing and improving and at the same time getting cheaper. | ||
Post 28 IP flag post |
DoyleRealtor private msg quote post Address this user | ||
I think in the future we will be able to create and view experiences all on our mobile devices. | ||
Post 29 IP flag post |
WGAN Forum Founder & WGAN-TV Podcast Host Atlanta, Georgia |
DanSmigrod private msg quote post Address this user | |
Video: Matterport CEO Bill Brown demos 3D Showcase on Gear VR powered by Oculus (at Inman Connect 2015 in NYC). VR Demo begins at 2:35 into the video. (More Info: Matterport + VR) This Matterport + VR solution will be rolled out in 2015. Today (2 February 2015), this experience is only possible with three 3D Showcase models. | ||
Post 30 IP flag post |
DoyleRealtor private msg quote post Address this user | ||
LOL @ Matterhorn title, so many people make that mistake. Side note, I bought Note 4 & Gear VR today! |
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Post 31 IP flag post |
Pjhenville private msg quote post Address this user | ||
I'm impressed and exited about this | ||
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pthor private msg quote post Address this user | ||
Yesterday they released a small Unity template to convert matterport model to unity model in a simple way. A very good start. | ||
Post 33 IP flag post |
Vincentlublink private msg quote post Address this user | ||
Pthor, can you explain more and where to get and how that works... | ||
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WGAN Forum Founder & WGAN-TV Podcast Host Atlanta, Georgia |
DanSmigrod private msg quote post Address this user | |
Best Buy will let you try Samsung's Gear VR in stores on February 8th http://www.engadget.com/2015/02/07/best-buy-gear-vr-retail-demo/?ncid=rss_truncated | ||
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pthor private msg quote post Address this user | ||
Quote:Originally Posted by Vincentlublink There is a Unity3D game engine package that can be used for importing the .obj-files. After that if you've got the skill you can apply differen th strategies to visualize the model. |
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Post 36 IP flag post |
WGAN Forum Founder & WGAN-TV Podcast Host Atlanta, Georgia |
DanSmigrod private msg quote post Address this user | |
Oculus Rift Consumer Version Release Date REVEALED By OVR Founder Palmer Lucky To Be On Winter 2015? Expected Launch… http://www.kdramastars.com/articles/74647/20150216/oculus-rift-consumer-version-release-date-revealed.htm | ||
Post 37 IP flag post |
WGAN Forum Founder & WGAN-TV Podcast Host Atlanta, Georgia |
DanSmigrod private msg quote post Address this user | |
Engadget 17 February 2015) Apple explores headsets that turn your iPhone into a VR display http://www.engadget.com/2015/02/17/apple-iphone-vr-headset-patent/ | ||
Post 38 IP flag post |
WGAN Forum Founder & WGAN-TV Podcast Host Atlanta, Georgia |
DanSmigrod private msg quote post Address this user | |
Facebook says it’s developing its own apps for Oculus http://venturebeat.com/2015/02/18/facebook-says-its-developing-its-own-apps-for-oculus/ | ||
Post 39 IP flag post |
DoyleRealtor private msg quote post Address this user | ||
I've been sharing the demos along with other VR experiences with people at networking functions, they're all very excited by all of the possibilities. | ||
Post 40 IP flag post |
Mat private msg quote post Address this user | ||
So do we know when we will be able to convert our Models into a model that can be used by the Rift or Gear VR? How is everyone doing this now? @Tim I see that you are already showing Demo's of this. Are you using the xBox controller to Navigate? How does it work? |
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Post 42 IP flag post |
Tim private msg quote post Address this user | ||
Yes mate we are, well...need a decent laptop and a bit of know how as it is obviously a development kit but it is possible. Have you got a DK2? | ||
Post 43 IP flag post |
Mat private msg quote post Address this user | ||
I haven't got the DK2 yet. I am wondering if it's best to get that or the gear. I am thinking the DK2 would be the best option. How do you go about converting the file for use with DK2? And when you navigate with the controller, does it create the green dots to focus on or still the sweeps? |
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Post 44 IP flag post |
Tim private msg quote post Address this user | ||
I would say if you are serious its best to have both. Given that at present the easiest way to showcase your content for VR is via the Rift, it's a handy demo tool. Matterport provide this https://matterport.freshdesk.com/support/articles/1000065769--matterport-to-oculus-rift-conversion-process as a starting point but there is a fair bit more to it to have them working at their best. To get an idea of how you will navigate the model in the rift go to the "mesh" view in the workshop mode of any particular model. You move freely within the space with a controller (no dots). Just be aware of "black" spots and edges of models as you can fall into a never ending abyss... | ||
Post 45 IP flag post |
Jamie private msg quote post Address this user | ||
Reminds me of no clipping mode in some of those old first person shooting games | ||
Post 46 IP flag post |
Tim private msg quote post Address this user | ||
Haha, there's gotta be a market in making simple games for people to play in their own home...imagine playing COD Zombies in your living room...in your living room. | ||
Post 47 IP flag post |
Jamie private msg quote post Address this user | ||
I know. I send the obj to a game developer a few months ago with the same idea. It's a work in progress. Cod zombies from a scan of your local shopping mall. Dawn of the dead 3 |
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Post 48 IP flag post |
Mat private msg quote post Address this user | ||
Thanks Tim. Good points and insightful as usual | ||
Post 49 IP flag post |
Tim private msg quote post Address this user | ||
No worries mate, feel free to contact us if you need any help once you take the plunge into development with Unity Pro. There is a free trial available that will allow you to build your models for 30 days...my advice is don't do this until you get a DK2 so you can maximise your trial and see if it's for you or something you might outsource. We can certainly help on an ongoing basis in future if that's the way you look to go. | ||
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WGAN Forum Founder & WGAN-TV Podcast Host Atlanta, Georgia |
DanSmigrod private msg quote post Address this user | |
Virtual reality’s third front (after #3D video and gaming) is an interactive, social metaverse. Remember Second Life? http://t.co/szWQh5ox0s | ||
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Pjhenville private msg quote post Address this user | ||
A virtual realestate agency | ||
Post 52 IP flag post |
Tim private msg quote post Address this user | ||
The Matrix... | ||
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WGAN Forum Founder & WGAN-TV Podcast Host Atlanta, Georgia |
DanSmigrod private msg quote post Address this user | |
USATODAY gives kudos to the awesome GearVR user experience with a movie theater demo http://t.co/YXjiEh00cq | ||
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WGAN Forum Founder & WGAN-TV Podcast Host Atlanta, Georgia |
DanSmigrod private msg quote post Address this user | |
The DeanBeat: The promise and the peril of virtual reality http://venturebeat.com/2015/02/27/the-deanbeat-the-promise-and-the-peril-of-virtual-reality/ (About gear VR) |
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