Helping You Connect the Dots to Succeed Faster
WGAN-TV: Now Playing
WGAN-TV: Now Playing
Free WGAN Map
Locations of Matterport Pro3 Camera Service Providers and see the number of Matterport Pro3s and/or BLK360s for each Matterport Pro.
View WGAN Map
Contact Info
Locations of Matterport Pro3 Camera Service Providers and see name, company, website, email and mobile phone for each Matterport Pro.
Join WGAN Sponsor
Get on the Map | A Service of We Get Around Network (not affiliated with Matterport)
One Order  |  One Quote  |  One Contact
Book Multiple GLOBAL Commercial Locations
  • ✔  As-Builts
  • ✔  Construction Progress
  • ✔  Facilities Management
Last 24 Hours: 334 Unique Visitors
9,242 WGAN Members in 149 Countries
Last 30 Days: 30,987 Page Views | 13,226 Unique Visitors | 29 New Members
We Get Around Network Forum
Quick Start | WGAN Forum
MarketingMatterPortalRDVirtual RealityVR Portal

[R&D] MatterPortal: MP + Portals in VR6023

Tosolini
Productions
Bellevue, Washington
Tosolini private msg quote post Address this user
Our latest mash-up for 2017 is the MatterPortal experience, a journey through MP models and VR portals. What if the screens around you were portals into another space? Follow Tosolini Productions through this seamless exploration of ten real world spaces in VR!

Each location, from Miramare Castle in Italy to the historic 1924 Schooner Zodiac vessel, has been scanned with MP and connected with portals in Unity3d. Discover how VR opens a new world of spatial possibilities.

Conceived and developed by our talented VR designer Michael Gelon.



We are planning a technical blog post on our web site http://tosolini.com sometimes in January.
Post 1 IP   flag post
Dana Point, CA
RPOceanic private msg quote post Address this user
Very cool and sparks the imagination with all kinds of potential applications!
Post 2 IP   flag post
Regina, Saskatchewan Canada
Queen_City_3D private msg quote post Address this user
That is epic!
Post 3 IP   flag post
DouglasMeyers private msg quote post Address this user
Very nice, but very shaky and hard to follow.
Keep working it, it will come.
Post 4 IP   flag post
WGAN Forum
Founder &
WGAN-TV Podcast
Host
Atlanta, Georgia
DanSmigrod private msg quote post Address this user
@Tosolini

The Tosolini Productions Team are rocks stars. This is a MUST WATCH video.

Like he said ...

Quote:
Originally Posted by @Queen_City_3D
That is epic!


I look forward to reading your "how this was done" post in January (2018).

Happy New Year

Dan
Post 5 IP   flag post
Helen private msg quote post Address this user
@Tosolini You and your team are so talented! True digital artists!
Post 6 IP   flag post
mori private msg quote post Address this user
I am still disappointed from the bad mesh quality of the OBJ´s.

For a great Unity experience there´s needed much more IMO.
Any options to improve this by combining the 3d data (OBJ or Pointcloud) with additional photos via photogrammetry?

Who else thinks that the scan quality of the MP is of a better quality than what we get as MSP´s?
Post 7 IP   flag post
Montreal3D private msg quote post Address this user
Mori, I also believe that the mesh / point cloud quality from the MP could be much better. If we could get access to the Raw Data from the Camera, this would give us to opportunity to try it out. Since the Point Cloud format does not include scan location, it is very hard to use it for remeshing....All we can do is use it has a template for remodeling. Guess that's the price to pay for a turn-key cloud based solution.
Post 8 IP   flag post
104105 8 8
This topic is archived. Start new topic?