Matterport Developer Mode Found (Konami)2243
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![]() Frisco, Texas |
Metroplex360 private msg quote post Address this user | |
Hi All! 1st - MatterXport. 2nd - Full list of parameters. 3rd - Matterport Development Mode. When looking at the developer's console, (?console=1&log=3) I noticed the strangest message. 'Konami has the modelInstance'. I have been running through the code for 'main.js' tonight after unminifying it and figured it out. Up, Up, Down, Down, Left, Right, Left, Right, B, A, H ![]() Get ready to have some fun! Flydown from Dollhouse - Play with the transition between the tour and the dollhouse view. For developers, you'll recognize all of these different transition effects. For everyone, you'll laugh your pants off at some of the fun things you can do. Transition Between Panos - Play with the transition effect between each scan. Try 'bounce' to simulate walking into a wall ![]() Skipping to Misc - You can change the FOV (field of view) for the panoramas. Default is 65... how I wish we could set this to 75... it makes every room look larger! Under Navigation - You can turn on 'panoScores' - which shows how high the probabilty is that each panorama would be the one the tour moves to next if you're controlling by clicking indirectly. Under Debug - You can turn on wireframe mode!!!! ![]() -- Have fun! These tools are a blast to use and will make you appreciate the Matterport Platform even more! ![]() |
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![]() Productions Bellevue, Washington |
Tosolini private msg quote post Address this user | |
Awesome job!! Thanks! | ||
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suncoastskyview private msg quote post Address this user | |
Wow! You're awesome. Thanks for sharing the info. | ||
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jntooker private msg quote post Address this user | |
COOL!!! That wireframe is awesome! Thanks for sharing! | ||
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![]() Founder & WGAN-TV Podcast Host Atlanta, Georgia |
DanSmigrod private msg quote post Address this user | |
This pioneering developer work by @Metroplex360 reveals what's possible with the Matterport Content Delivery Network. | ||
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